A VR Grocery Store

2017C#, Object-Oriented Programming, UnityClick for Code ↗

Gather VR is a virtual grocery store aimed at senior citizens who have limited mobility. This project was done in collaboration with WOKE, a Vancouver, Canada based design consultancy, and Phantasy, a Californa based studio that specializes in architectural VR spaces.

My Role:

My contribution was as the sole software engineer on the project. Some of the features I implemented were:

  • Teleportation
  • A checkout system
  • A shopping bag system
  • Interactive 3D menus
  • Pick and place of fruits

Skills:

C#

Object-Oriented Programming

Unity

Click for Code

A VR Grocery Store — image 2

A VR Grocery Store — image 3